Drugs in Dungeons & Dragons can be a bit controversial. But one element that has been prevalent in my current campaign is the diversity of goods consumed by different societies and how those goods affect their culture. In addition, this ties into a major element of some of my player's characters motivations, namely mercantilism. But … Continue reading Magic Item Monday: Lusjid, Chewing Leaf
Tag: Weapon
Magic Item Monday: Charm of Immortal Frost
My players have just slayed the dread frost giantess, Angrboda. As such, I wanted to make sure they had a token of their accomplishment. While a necklace would be nice, from a giant to a human, that would be too big. So what about a charm? In designing the item I wanted it to have … Continue reading Magic Item Monday: Charm of Immortal Frost
Magic Item Monday: Green Dragonteeth Arrows
Dragoncrafted items from 3.5 were always a crowd favorite in my games. When my players slayed an adult green dragon in my game a few years back, I wanted a way for the hunters and craftspersons in the group to make something out of the corpses. Specifically, there was a request for arrows, as we … Continue reading Magic Item Monday: Green Dragonteeth Arrows
Magic Item Monday: Dagger of Amethyst Crystal
This week's item is the first magic item I have introduced to my players in the Skull & the Eye! If you follow me on any social media or read a few articles on here, you know I am a big music fan and take a lot of inspiration from it. Well this item comes … Continue reading Magic Item Monday: Dagger of Amethyst Crystal
Magic Item Monday: The Administrator
While magic items are neat, not all neat items have to be magical. The Administrator is one of these. I created this item for the elf assassin with poisoner aspirations. The way that basic poison works in the core rules is it takes an action to poison a weapon, and then that poison lasts a … Continue reading Magic Item Monday: The Administrator