Review: Dungeon Master’s Screen Round-Up

Outside of dice, the Dungeon Master's Screen is the most iconic and visible pieces on a game table. It towers over the table, hides documents and secrets, it is the physical representation of the separation of the Players and the Dungeon Master. There are many forms it takes: taped together 3-ring binders, stood up opened … Continue reading Review: Dungeon Master’s Screen Round-Up

Review: Mordenkainen’s Tome of Foes

For Dungeons & Dragons, the name Mordenkainen has resonated through all iterations, Gygax's character from Greyhawk. He stands at the forefront of balancing good and evil. The latest official Dungeons & Dragons book, Mordenkainen's Tome of Foes, delves into various major factions that permeate all planes of existence in the multiverse. To lead off with the … Continue reading Review: Mordenkainen’s Tome of Foes

The Skull & the Eye Sessions 8, 9, & 10 Reflection

The campaign is coming to its first major villain: Angrboda, the rogue Frost Giantess. But just finding her is a good portion of the adventure. Being of the Hrímþurs, she had the distinct advantage of traveling straight across the Frozen Crown Mountains to the sites around Frost Doom Peak. Crossing the Kingdom of Oesel, taking a … Continue reading The Skull & the Eye Sessions 8, 9, & 10 Reflection

The House Rules: List of the Skull & the Eye House Rules

Few weeks ago I posted my house rules for concentration and before that my own adaptation of inspiration. These are but some of the house rules my group plays with. Dungeons & Dragons 5th Edition is surprisingly easy to modify. While I understand many of the rules in the core books are there for balance, my … Continue reading The House Rules: List of the Skull & the Eye House Rules